← The whole toolkitTool 04 / Poses
Rigging & Posing
Give the pose its attitude.
A character reads through its stance. Posing and production rigs turn a static model into someone with weight, intent and a point of view, ready for key art or an animation team.
Start a poses brief
Form / Material / Intention
What we make
Something useful
Something useful
at the other end.
- Agreed hero poses or a pose sheet
- A production rig where the brief calls for one
- Posed exports prepared for render or handoff
Rig complexity, facial setup and animation-ready requirements are defined per project. Full animation is a separate engagement.
Bring to the workbench
A starting point
A starting point
is enough.
- The finished or near-finished character
- The moment or attitude the pose should carry
- Who receives the rig and in which software
From first sketch to handoff
-
01
Explore pose thumbnails
-
02
Review the chosen stance in 3D
-
03
Refine deformation and deliver
We agree the scope, review moments and delivery formats before production. Feedback has a place in the process.
See the thinking in a project
Halo Guardians
A personal cast study connecting a compact visual symbol to a family of characters, their gear and their campaign imagery.
Explore project