Skip to content
CREATIVE CREATOR3D CHARACTER DESIGN
← The whole toolkitTool 04 / Poses

Rigging & Posing

Give the pose its attitude.

A character reads through its stance. Posing and production rigs turn a static model into someone with weight, intent and a point of view, ready for key art or an animation team.

Start a poses brief
A material and form study for rigging & posingForm / Material / Intention
What we make

Something useful
at the other end.

  • Agreed hero poses or a pose sheet
  • A production rig where the brief calls for one
  • Posed exports prepared for render or handoff

Rig complexity, facial setup and animation-ready requirements are defined per project. Full animation is a separate engagement.

Bring to the workbench

A starting point
is enough.

  • The finished or near-finished character
  • The moment or attitude the pose should carry
  • Who receives the rig and in which software
From first sketch to handoff
  1. 01

    Explore pose thumbnails

  2. 02

    Review the chosen stance in 3D

  3. 03

    Refine deformation and deliver

We agree the scope, review moments and delivery formats before production. Feedback has a place in the process.

A coordinated collection of minimal dark character gear pieces
See the thinking in a project

Halo Guardians

A personal cast study connecting a compact visual symbol to a family of characters, their gear and their campaign imagery.

Explore project