02 / Personal project
Halo Guardians
One cast. One silhouette language.
A cast is a system of related decisions. Repetition creates recognition; changes in scale, gear and stance give the same design language room to behave differently.
A few deliberate choices
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Build a repeatable vocabulary
A simple shape language can move between a small companion, a heavy guardian and a family of supporting forms.
Test it in pose
Posed studies reveal how a design works around joints, edges and changes of scale.
Leave room for the surface
Texture and controlled light bring depth to an otherwise restrained character system.
03 / The campaign
Same world.
Same world.
Another angle.
A personal cast study connecting a compact visual symbol to a family of characters, their gear and their campaign imagery.
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