MADE
TO FEEL.
Characters with presence.
Casts with a shared language.
A few of the ones I’ve been shaping.
Client / Character modeling + Look dev + Rendering
Northwind Courier
A hero character built for a stylised adventure world, where silhouette, weight and worn gear carry the story.

Explore the project
Personal / Sculpting + Rigging & posing + Rendering
Halo Guardians
A personal cast study connecting a compact visual symbol to a family of characters, their gear and their campaign imagery.

Explore the project
Client / Texturing & look dev + Rendering + Art direction
Solstice Crew
A crew of product-world characters whose tactile surfaces carry from the render straight into the screen.

Explore the project